LLER Ramon Int Airport for Prepar3D

LLER – Ilan and Asaf Ramon International airport 

opened in 2019 and replace the old Eilat’s airport and Ovda airport for passenger transport.
The airport named after Ilan Ramon  (1954-2003, Israel firs astronaut killed in Colombia space shuttle disaster in 2003) and Asaf Ramon, his son (1988-2009, killed in F-16 crash while in training)
this is an all new airport and doesn’t base on RAF layout of airports from WWII ear like most of the airports in Israel.

LEER has one runway 01/19 with length of 3,600m capable of handling 747 and should operate as the second International airport of Israel after Ben Gurion and oparate as a alternative destination for Ben Gurion instead of Larnaca today.
The new Airport plan to serve 5 million passengers a year and there is an option for extending the terminal to be capable handling more passengers.

the scenery include an high replica of the airport with high accuracy model and and textures
from the 3D buildings to the Ground, the air and ground parts of the airport has 7m height difference and separated by wall, this included in our scenery
Rain drainage canals are modeled.
High accuracy interior of the terminal.

this scenery developed to P3Dv4 and we are planing to release to P3Dv5 soon after
tested on Intel I7 7700K and GTX1080 and we get more then 60FPS on stock simulator with full graphical settings

Key Features

  • Custom autogen for the Beer ora
  • Custom-made  accurate ground service vehicles specific to the airport
  • 4K texture resolution
  • Realistic night lighting for the City & airport
  • Dynamic Lighting
  • Specular textures
  • Accurate trees and vegetation placement canvassing the entire City
  • 2020 airport ground layout
  • Terminal interior
  • Optimised for smooth performance on a variety of systems
  • Jordan mountains photoreal
  • LLER configurator (included many HD lib options)
  • GSX Config for the airport
  • Airport area photo-real texture 
  • optimized linked roads and compatibilities.
  • New AFCAD 2020
  • Realistic custom specular  HD design of the runway, taxiways and  terminal roads
  • All buildings up to date in 2020
  • P3D installation
  • All effects controled
The scenery was developed by :
Felix Tchvertkin (FTXDes) | Alex Kmith | Bar Rodoy | Eyal Rokach (Eyalsim) | Itay Dorfman | Yarden Ben Dor | Yizhaq Agronov | Rom Shaked | Vladi Ovdaev (FTXDes)

Prepar3D V4/5 Version

Flight Simulator X Version (Converted by Patricio Valdes)

If you have problem in V5 with the default buildings and fuel pump appearing over the scenery  (Fixed by
Matan Yaslovitzh)


Download Charts

current version V0.2.1.1

BIG Thanks going to Kobi David for his Awesome help and support.